Platform SDK: DirectX

Subtraction Operator (D3D_OVERLOADS)

This binary operator is an overloaded operator for the D3D_OVERLOADS extensions. The subtraction operator is defined as follows:

_D3DVECTOR operator - (const _D3DVECTOR& v1, const _D3DVECTOR& v2);
 
inline _D3DVECTOR
operator - (const _D3DVECTOR& v1, const _D3DVECTOR& v2)
{
   return _D3DVECTOR(v1.x-v2.x, v1.y-v2.y, v1.z-v2.z);
}

Requirements

  Windows NT/2000: Requires Windows 2000.
  Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
  Version: Requires DirectX 5.0 or later.
  Header: Declared in d3dtypes.h.