Platform SDK: DirectX

RGBA_MAKE

The RGBA_MAKE macro creates an RGBA D3DCOLOR value from supplied red, green, blue, and alpha components.

RGBA_MAKE(r, g, b, a)   \ 
 ((D3DCOLOR) (((a) << 24) | ((r) << 16) | ((g) << 8) | (b))) 

Parameters

r, g, b, and a
Red, green, blue, and alpha components of the RGBA color to be created.

Return Values

Returns the color.

Requirements

  Windows NT/2000: Requires Windows NT 4.0 SP3 or later.
  Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
  Version: Requires DirectX 2.0 or later.
  Header: Declared in d3dtypes.h.