Platform SDK: DirectX |
The DirectMusicPerformance.SetBumperLength method sets the amount of time between the time at which messages are placed in the port buffer and the at which they begin to be processed by the port.
object.SetBumperLength(lMilliSeconds As Long)
If the method fails, it raises an error, and Err.Number is set.
DirectMusicPerformance.GetBumperLength, DirectMusicPerformance.SetPrepareTime