Platform SDK: DirectX

DirectMusicPerformance.GetResolvedTime

The DirectMusicPerformance.GetResolvedTime method adjusts a given time to a given boundary.

object.GetResolvedTime(ctTime As Long, _
    flags As Long) As Long

Parameters

object
Object expression that resolves to a DirectMusicPerformance object.
ctTime
Time to resolve, in clock time units. If this is less than the current time, the current time is used.
flags
One or more of the following CONST_DMUS_SEGF_FLAGS describing the resolution desired:
DMUS_SEGF_AFTERPREPARETIME
Resolve to a time after the prepare time.
DMUS_SEGF_GRID
Resolve to a time on a grid boundary.
DMUS_SEGF_BEAT
Resolve to a time on a beat boundary.
DMUS_SEGF_MEASURE
Resolve to a time on a measure boundary.

Return Values

If the method succeeds, it returns the resolved time.

Error Codes

If the method fails, it raises an error, and Err.Number is set.