Platform SDK: DirectX

DirectPlayMessage.WriteByte

The DirectPlayMessage.WriteByte method writes a Byte to the message data and advances the write pointer.

object.WriteByte(val As Byte)

Parameters

object
Object expression that resolves to a DirectPlayMessage object.
val
Value to write to the message.

Error Codes

If the method fails, an error is raised and Err.Number will be set.