DirectPlay4.GetPlayerFlags
The DirectPlay4.GetPlayerFlags method retrieves flags used to describe the player when the player was created.
object.GetPlayerFlags(id As Long) As CONST_DPPLAYERFLAGS
Parameters
- object
- Object expression that resolves to a DirectPlay4 object.
- id
- ID of the player whose flag settings are to be retrieved.
Return Values
The method returns the player's flag settings. The return value can contain one or more of the following:
- DPPLAYER_LOCAL
- The player was created by this application. If this flag is not specified, the player is a remote player.
- DPPLAYER_SERVERPLAYER
- The player is a server player for client/server communications.
- DPPLAYER_SPECTATOR
- The player was created as a spectator.
Error Codes
If the method fails, an error is raised and Err.Number will be set.
See Also
DirectPlay4.CreatePlayer