Platform SDK: DirectX

DirectPlayMessage.WriteGuid

The DirectPlayMessage.WriteGUID method writes a GUID string to the message data and advances the write pointer.

object.WriteGUID(val As String)

Parameters

object
Object expression that resolves to a DirectPlayMessage object.
val
Value to write to the message.

Error Codes

If the method fails, an error is raised and Err.Number will be set.

See Also

Using GUIDs