Platform SDK: DirectX

CONST_DSOUND

The CONST_DSOUND enumeration contains miscellaneous constants used throughout DirectSound.

Enum 
    DS3D_DEFAULTCONEANGLE         = 360 (&H168)
    DS3D_DEFAULTCONEOUTSIDEVOLUME = 0
    DS3D_DEFAULTDISTANCEFACTOR    = 1
    DS3D_DEFAULTDOPPLERFACTOR     = 1
    DS3D_DEFAULTMAXDISTANCE       = 1000000000 (&H3B9ACA00)
    DS3D_DEFAULTMINDISTANCE       = 1
    DS3D_DEFAULTROLLOFFFACTOR     = 1
    DS3D_MAXCONEANGLE             = 360 (&H168)
    DS3D_MAXDISTANCEFACTOR        = 10
    DS3D_MAXDOPPLERFACTOR         = 10
    DS3D_MAXROLLOFFFACTOR         = 10
    DS3D_MINCONEANGLE             = 0
    DS3D_MINDISTANCEFACTOR        = 0
    DS3D_MINDOPPLERFACTOR         = 0
    DS3D_MINROLLOFFFACTOR         = 0
    DSBFREQUENCY_MAX              = 100000 (&H186A0)
    DSBFREQUENCY_MIN              = 100 (&H64)
    DSBFREQUENCY_ORIGINAL         = 0
    DSBPAN_CENTER                 = 0
    DSBPAN_LEFT                   = -10000 (&HFFFFD8F0)
    DSBPAN_RIGHT                  = 10000 (&H2710)
    DSBPN_OFFSETSTOP              = -1 (&HFFFFFFFF)
    DSBSIZE_MAX                   = 268435455 (&HFFFFFFF)
    DSBSIZE_MIN                   = 4
    DSBVOLUME_MAX                 = 0
    DSBVOLUME_MIN                 = -10000 (&HFFFFD8F0)
    WAVE_FORMAT_PCM               = 1
End Enum