DirectSound3DListener.SetPosition
The DirectSound3DListener.SetPosition method sets the listener's position, in distance units.
object.SetPosition(x As Single, _
y As Single, _
z As Single, _
applyFlag As CONST_DS3DAPPLYFLAGS)
Parameters
- object
- Object expression that resolves to a DirectSound3DListener object.
- x, y, and z
- Values that represent the coordinates of the listener's position vector. DirectSound may adjust these values to prevent floating-point overflow.
- applyFlag
- Value that indicates when the setting should be applied. This value must be one of the constants of the CONST_DS3DAPPLYFLAGS enumeration.
Error Codes
If the method fails, an error is raised and Err.Number may be set to DSERR_INVALIDPARAM.
Remarks
By default, these units are meters, but you can change this by calling the DirectSound3DListener.SetDistanceFactor method.
See Also
DirectSound3DListener.GetPosition