| Platform SDK: DirectX |
The DirectSound3DListener.SetPosition method sets the listener's position, in distance units.
object.SetPosition(x As Single, _
y As Single, _
z As Single, _
applyFlag As CONST_DS3DAPPLYFLAGS)
If the method fails, an error is raised and Err.Number may be set to DSERR_INVALIDPARAM.
By default, these units are meters, but you can change this by calling the DirectSound3DListener.SetDistanceFactor method.