Platform SDK: DirectX |
The DirectSound3DBuffer.GetConeOutsideVolume method retrieves the current cone outside volume for this sound buffer.
object.GetConeOutsideVolume() As Long
If the method succeeds, the current cone outside volume for this sound buffer is returned.
If the method fails, an error is raised and Err.Number may be set to DSERR_INVALIDPARAM.
Volume levels are represented by attenuation. Allowable values are between DSBVOLUME_MAX (no attenuation) and DSBVOLUME_MIN (silence). The default value is DS3D_DEFAULTCONEOUTSIDEVOLUME (no attenuation). DirectSound does not support amplification.