DS3DBUFFER
The DS3DBUFFER type describes the location, orientation, and motion of a 3-D sound buffer. This type is used with the DirectSound3DBuffer.GetAllParameters and DirectSound3DBuffer.SetAllParameters methods.
Type DS3DBUFFER
lConeOutsideVolume As Long
lInsideConeAngle As Long
lMode As CONST_DS3DMODEFLAGS
lOutsideConeAngle As Long
maxDistance As Single
minDistance As Single
vConeOrientation As D3DVECTOR
vPosition As D3DVECTOR
vVelocity As D3DVECTOR
End Type
Members
- lConeOutsideVolume
- Volume outside the sound cone.
- lInsideConeAngle
- Angle of the inner sound projection cone.
- lMode
- 3-D sound processing mode to set. This is one of the constants of the CONST_DS3DMODEFLAGS enumeration.
- lOutsideConeAngle
- Angle of the outer sound projection cone.
- maxDistance
- Maximum distance.
- minDistance
- Minimum distance.
- vConeOrientation
- D3DVECTOR type that describes the orientation of the sound projection cone.
- vPosition
- D3DVECTOR type that describes the position of the buffer.
- vVelocity
- D3DVECTOR type that describes the velocity of the buffer.