Platform SDK: DirectX |
The DirectSound3DBuffer.SetConeOrientation method sets the orientation of the sound projection cone for this sound buffer. This method has no effect unless the cone angle and cone volume factor have also been set.
object.SetConeOrientation( _ x As Single, _ y As Single, _ z As Single, _ applyFlag As CONST_DS3DAPPLYFLAGS)
If the method fails, an error is raised and Err.Number may be set to DSERR_INVALIDPARAM.
DirectSound3DBuffer.SetConeAngles, DirectSound3DBuffer.SetConeOutsideVolume