Platform SDK: DirectX |
The DirectSoundBuffer.SetVolume method changes the volume of a sound buffer.
object.SetVolume(volume As Long)
If the method fails, an error is raised and Err.Number may be set to one of the following error values.
DSERR_CONTROLUNAVAIL |
DSERR_GENERIC |
DSERR_INVALIDPARAM |
DSERR_PRIOLEVELNEEDED |
The volume is specified in hundredths of decibels (dB) of attenuation. Allowable values are between DSBVOLUME_MAX (no attenuation) and DSBVOLUME_MIN (silence). These values are defined as 0 and -10,000 respectively. The value DSBVOLUME_MAX represents the original, unadjusted volume of the sound. The value DSBVOLUME_MIN indicates an audio volume attenuated by 100 dB, which, for practical purposes, is silence.