Platform SDK: DirectX

DirectSound3DListener.GetVelocity

The DirectSound3DListener.GetVelocity method retrieves the listener's velocity.

object.GetVelocity() As D3DVECTOR

Parameters

object
Object expression that resolves to a DirectSound3DListener object.

Return Values

If the method succeeds, a D3DVECTOR type containing the listener's velocity.

Error Codes

If the method fails, an error is raised and Err.Number may be set to DSERR_INVALIDPARAM.

Remarks

The default velocity is (0,0,0).

Velocity is used only for Doppler effects. It does not move the listener.

See Also

DirectSound3DListener.SetVelocity