| Platform SDK: DirectX |
Applications use the methods of the DirectSound3DBuffer class to retrieve and set parameters that describe the position, orientation, and environment of a sound buffer in 3-D space. This section is a reference to the methods of this class.
The DirectSound3DBuffer is obtained by using the DirectSoundBuffer.GetDirectSound3DBuffer method on a secondary buffer created with 3-D capabilities.
The methods of the DirectSound3DBuffer class can be organized into the following groups.
| Batch parameter manipulation | GetAllParameters |
| SetAllParameters | |
| Distance | GetMaxDistance |
| GetMinDistance | |
| SetMaxDistance | |
| SetMinDistance | |
| Obtaining objects | GetDirectSound3DListener |
| GetDirectSoundBuffer | |
| Operation mode | GetMode |
| SetMode | |
| Position | GetPosition |
| SetPosition | |
| Sound projection cones | GetConeAngles |
| GetConeOrientation | |
| GetConeOutsideVolume | |
| SetConeAngles | |
| SetConeOrientation | |
| SetConeOutsideVolume | |
| Velocity | GetVelocity |
| SetVelocity |