Platform SDK: DirectX |
Applications use the methods of the DirectSound3DBuffer class to retrieve and set parameters that describe the position, orientation, and environment of a sound buffer in 3-D space. This section is a reference to the methods of this class.
The DirectSound3DBuffer is obtained by using the DirectSoundBuffer.GetDirectSound3DBuffer method on a secondary buffer created with 3-D capabilities.
The methods of the DirectSound3DBuffer class can be organized into the following groups.
Batch parameter manipulation | GetAllParameters |
SetAllParameters | |
Distance | GetMaxDistance |
GetMinDistance | |
SetMaxDistance | |
SetMinDistance | |
Obtaining objects | GetDirectSound3DListener |
GetDirectSoundBuffer | |
Operation mode | GetMode |
SetMode | |
Position | GetPosition |
SetPosition | |
Sound projection cones | GetConeAngles |
GetConeOrientation | |
GetConeOutsideVolume | |
SetConeAngles | |
SetConeOrientation | |
SetConeOutsideVolume | |
Velocity | GetVelocity |
SetVelocity |