Platform SDK: DirectX |
The DirectSoundBuffer.GetStatus method retrieves the status of the sound buffer.
object.GetStatus() As CONST_DSBSTATUSFLAGS
The status of the sound buffer. The status can be zero, indicating that the buffer is neither lost nor playing, or a combination of the constants of the CONST_DSBSTATUSFLAGS enumeration.
If the method fails, an error is raised and Err.Number is set.