Platform SDK: DirectX

CONST_D3DCLIPFLAGS

The CONST_D3DCLIPFLAGS enumeration defines clipping flags returned by the Direct3DDevice7.ComputeSphereVisibility method.

Enum CONST_D3DCLIPFLAGS
    D3DSTATUS_CLIPINTERSECTIONALL = 17891328
    D3DSTATUS_CLIPUNIONALL = 17891328
    D3DSTATUS_DEFAULT = 34668544
    D3DSTATUS_ZNOTVISIBLE = 16777216
    D3DSTATUS_CLIPINTERSECTIONBACK = 131072
    D3DSTATUS_CLIPINTERSECTIONBOTTOM = 32768
    D3DSTATUS_CLIPINTERSECTIONFRONT = 65536
    D3DSTATUS_CLIPINTERSECTIONGEN0 = 262144
    ' D3DSTATUS_CLIPINTERSECTIONGEN1 to D3DSTATUS_CLIPINTERSECTIONGEN4 
    ' omitted here for brevity.
    D3DSTATUS_CLIPINTERSECTIONGEN5 = 8388608
    D3DSTATUS_CLIPINTERSECTIONLEFT = 4096
    D3DSTATUS_CLIPINTERSECTIONRIGHT = 8192
    D3DSTATUS_CLIPINTERSECTIONTOP = 16384
    D3DSTATUS_CLIPUNIONBACK = 32
    D3DSTATUS_CLIPUNIONBOTTOM = 8
    D3DSTATUS_CLIPUNIONFRONT = 16
    D3DSTATUS_CLIPUNIONGEN0 = 64
    ' D3DSTATUS_CLIPUNIONGEN1 to D3DSTATUS_CLIPUNIONGEN4 
    ' omitted here for brevity.
    D3DSTATUS_CLIPUNIONGEN5 = 2048
    D3DSTATUS_CLIPUNIONLEFT = 1
    D3DSTATUS_CLIPUNIONRIGHT = 2
    D3DSTATUS_CLIPUNIONTOP = 4
    D3DCLIP_BACK = 32
    D3DCLIP_BOTTOM = 8
    D3DCLIP_FRONT = 16
    D3DCLIP_GEN0 = 64
    ' D3DCLIP_GEN1 to D3DCLIP_GEN4 omitted here for brevity.
    D3DCLIP_GEN5 = 2048
    D3DCLIP_LEFT = 1
    D3DCLIP_RIGHT = 2
    D3DCLIP_TOP = 4
End Enum 

Combination and General Flags

D3DSTATUS_CLIPINTERSECTIONALL
Combination of all CLIPINTERSECTION flags.
D3DSTATUS_CLIPUNIONALL
Combination of all CLIPUNION flags.
D3DSTATUS_DEFAULT
Combination of D3DSTATUS_CLIPINTERSECTIONALL and D3DSTATUS_ZNOTVISIBLE flags. This value is the default.
D3DSTATUS_ZNOTVISIBLE
Indicates that the rendered primitive is not visible. This flag is set or cleared by the system when rendering with z-checking enabled (see D3DRENDERSTATE_ZVISIBLE).

Clip Intersection Flags

D3DSTATUS_CLIPINTERSECTIONBACK
Logical And of the clip flags for the vertices compared to the back clipping plane of the viewing frustum.
D3DSTATUS_CLIPINTERSECTIONBOTTOM
Logical And of the clip flags for the vertices compared to the bottom of the viewing frustum.
D3DSTATUS_CLIPINTERSECTIONFRONT
Logical And of the clip flags for the vertices compared to the front clipping plane of the viewing frustum.
D3DSTATUS_CLIPINTERSECTIONGEN0 through D3DSTATUS_CLIPINTERSECTIONGEN5
Logical And of the clip flags for application-defined clipping planes.
D3DSTATUS_CLIPINTERSECTIONLEFT
Logical And of the clip flags for the vertices compared to the left side of the viewing frustum.
D3DSTATUS_CLIPINTERSECTIONRIGHT
Logical And of the clip flags for the vertices compared to the right side of the viewing frustum.
D3DSTATUS_CLIPINTERSECTIONTOP
Logical And of the clip flags for the vertices compared to the top of the viewing frustum.

Clip Union Flags

D3DSTATUS_CLIPUNIONBACK
Equal to D3DCLIP_BACK.
D3DSTATUS_CLIPUNIONBOTTOM
Equal to D3DCLIP_BOTTOM.
D3DSTATUS_CLIPUNIONFRONT
Equal to D3DCLIP_FRONT.
D3DSTATUS_CLIPUNIONGEN0 through D3DSTATUS_CLIPUNIONGEN5
Equal to D3DCLIP_GEN0 through D3DCLIP_GEN5.
D3DSTATUS_CLIPUNIONLEFT
Equal to D3DCLIP_LEFT.
D3DSTATUS_CLIPUNIONRIGHT
Equal to D3DCLIP_RIGHT.
D3DSTATUS_CLIPUNIONTOP
Equal to D3DCLIP_TOP.

Basic Clipping Flags

D3DCLIP_BACK
All vertices are clipped by the back plane of the viewing frustum.
D3DCLIP_BOTTOM
All vertices are clipped by the bottom plane of the viewing frustum.
D3DCLIP_FRONT
All vertices are clipped by the front plane of the viewing frustum.
D3DCLIP_LEFT
All vertices are clipped by the left plane of the viewing frustum.
D3DCLIP_RIGHT
All vertices are clipped by the right plane of the viewing frustum.
D3DCLIP_TOP
All vertices are clipped by the top plane of the viewing frustum.
D3DCLIP_GEN0 through D3DCLIP_GEN5
All vertices are clipped by a corresponding application-defined clipping plane.