Platform SDK: DirectX

CONST_D3DPROCESSVERTICESFLAGS

The CONST_D3DPROCESSVERTICESFLAGS enumeration defines flags used with the Direct3DVertexBuffer7.ProcessVertices method.

Enum CONST_D3DPROCESSVERTICESFLAGS
    D3DPV_DEFAULT = 0
    D3DPV_DONOTCOPYDATA = 1
End Enum
D3DPV_DEFAULT
Perform standard vertex processing using the current vertex operation.
D3DPV_DONOTCOPYDATA
Process the vertices into the destination buffer, but do not copy vertex data not affected by the current vertex operation into the destination buffer.

See Also

Direct3DVertexBuffer7.ProcessVertices, Processing Vertices