Platform SDK: DirectX |
The CONST_D3DZBUFFERTYPE enumeration describes depth-buffer formats for use with the D3DRENDERSTATE_ZENABLE render state.
Enum CONST_D3DZBUFFERTYPE D3DZB_FALSE = 0 D3DZB_TRUE = 1 D3DZB_USEW = 2 End Enum
The D3DZB_FALSE and D3DZB_TRUE values are interchangeable with the True and False macro values previously used with D3DRENDERSTATE_ZENABLE.