Platform SDK: DirectX

CONST_D3DANTIALIASMODE

The CONST_D3DANTIALIASMODE enumeration defines the supported antialiasing mode for the D3DRENDERSTATE_ANTIALIAS value in the CONST_D3DRENDERSTATETYPE enumeration. These values define the settings for antialiasing the edges of primitives. (For more information, see Antialiasing.)

Enum CONST_D3DANTIALIASMODE
    D3DANTIALIAS_NONE          = 0
    D3DANTIALIAS_SORTDEPENDENT = 1
    D3DANTIALIAS_SORTINDEPENDENT = 2
End Enum
D3DANTIALIAS_NONE
No antialiasing is performed. This is the default setting.
D3DANTIALIAS_SORTDEPENDENT
Antialiasing is dependent on the sort order of the polygons (back-to-front or front-to-back). The application must draw polygons in the right order for antialiasing to occur.
D3DANTIALIAS_SORTINDEPENDENT
Antialiasing is not dependent on the sort order of the polygons.