Direct3DDevice7.SetRenderStateSingle
The Direct3DDevice7.SetRenderStateSingle method sets a value (of type Single) in a device render state.
object.SetRenderStateSingle( _
state As CONST_D3DRENDERSTATESINGLE, _
renderstate As Single)
Parameters
- object
- Object expression that resolves to a Direct3DDevice7 object.
- state
- Device state variable that is being modified. This parameter can be any of the constants of the CONST_D3DRENDERSTATESINGLE enumeration.
- renderstate
- New render-state value. The meaning of this parameter is dependent on the value specified for state. For example, if state were D3DRENDERSTATE_SHADEMODE, the second parameter would be one of the constants of the CONST_D3DSHADEMODE enumeration.
Error Codes
If the method fails, it sets Err.Number to an error code and raises an error. The error code is DDERR_INVALIDPARAMS if one of the parameters is invalid.
See Also
Direct3DDevice7.GetRenderState, Direct3DDevice7.GetRenderStateSingle, Direct3DDevice7.SetTransform