Platform SDK: DirectX

Direct3DVertexBuffer7

Applications use the methods of the Direct3DVertexBuffer7 class to manipulate a collection of vertices for use with the Direct3DDevice7.DrawPrimitiveVB and Direct3DDevice7.DrawIndexedPrimitiveVB rendering methods. This section is a reference to the methods of this class. For a conceptual overview, see Vertex Buffers.

This methods of the Direct3DVertexBuffer7 class can be organized into the following groups:

Information GetVertexBufferDesc
Vertex data GetVertices
  Lock
Optimize
ProcessVertices
SetVertices
Unlock

See Also

Vertex Buffers