Platform SDK: DirectX

Fireworks Sample

[C++]

This topic pertains only to application development in Visual Basic. See Direct3D Immediate Mode C++ Samples.

[Visual Basic]

Description

This sample uses 3-D particles to simulate a fireworks explosion.

Path

Source: (SDK root)\Samples\Multimedia\VBSamples\D3dim\Src\Fireworks

Executable: (SDK root)\Samples\Multimedia\VBSamples\D3dim\Bin\VB_Fireworks.exe

User's Guide

Press F5 to change the device or display mode.

Programming Notes

The Fireworks sample demonstrates simple particle systems using Direct3D Immediate Mode textures and alpha blending. Each particle is rendered as a partially transparent texture map of a sphere.