Select different Microsoft® DirectX® Transform effects, apply them to Microsoft® DirectAnimation® objects, and see the result. If the effect is a 3-D transform, it is applied to a sphere. If the effect is a 2-D transform, it is applied to an image. Note: To use the 2-D transforms, you must have one of the following installed on your computer: 1) DirectX Media 6 with the optional DLLs, 2) Microsoft Internet Explorer 5, 3) Microsoft® Windows® 98 Second Edition, or 4) Windows 2000. To use the 3-D transforms, you must have one of the following installed on your computer: 1) DirectX Media 6 and DirectX Foundation 6.x, 2) Windows 98 Second Edition, or 3) Windows 2000. For a complete list of DirectX Transform effects and what additional software, if any, is required to use each, see the DirectX Transform documentation.Show more
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DirectX Transform supplies many 2-D and 3-D effects that can be applied to DirectAnimation 2-D and 3-D objects. You access the effects through new ActiveXObject("type.creator.name");, where type is the type of transform, creator is the company that created it, and name is the name of the effect. If the effect is a 2-D transform the type is DXImageTransform, for example, xf=new ActiveXObject("DXImageTransform.Microsoft.Compositor");. If the effect is 3-D, the type is DX3DTransform, for example, xf=new ActiveXObject("DX3DTransform.Microsoft.Explode");