Time Property

Sprite Control

Retrieves the sprite's elapsed playback time (in milliseconds). Playback repetitions are included in the time calculations. Read-only at run time.

Syntax

ScriptingspriteObj.Time=eTime

Possible Values

eTime
Number of milliseconds into the animation. The default value is zero.

Remarks

The onseek event is fired upon completion of the Time property change.


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