AutoStart PropertyAutoStart Property

Sprite Control

Determines whether the sprite starts playback immediately after loading.

Syntax

HTML<PARAM NAME="AutoStart" VALUE="fStart">
ScriptingspriteObj.AutoStart [=fStart]

Possible Values

fStart
Boolean value that sets when the playback starts. If True (–1 or nonzero), playback starts as soon as the sprite is loaded, or if False (0) the sprite simply loads and does not play until explicitly started with a Play method. The default value is False. Read-write at run time; write access is available at run time only when the sprite is stopped.

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