Sets the texture or image source file to be used to fill the shape.
Syntax
HTML <PARAM NAME="Line0001" VALUE="SetTextureFill( xpos, ypos, ImageSourceURL, 0 | 1"> Scripting SGObj.SetTextureFill( xpos, ypos, ImageSourceURL, 0 | 1 ) File SetTextureFill
( xpos, ypos, ImageSourceURL, 0 | 1 )
Parameters
- xpos, ypos
- Sets the x- and y-coordinates for the origin point of the texture, in pixels.
- ImageSourceURL
- Sets the source image URL.
- 0 | 1
- Sets the type of texture fill, whether scaled (0) or tiled (1) within the bounds of the shape.
Example
Right-click inside the frame and choose View Source to see the HTML code for this example.
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