difference Creates a matte behavior that is the difference between the given mattes. fillMatte Creates a matte behavior consisting of the given path behavior. intersect Creates a matte behavior that is the intersection of the given mattes. textMatte Creates a matte behavior consisting of the given StringBvr object, and with an appearance specified by the FontStyleBvr object. union Creates a matte behavior that is the union of the given mattes.
Creates a matte behavior that is the difference between the given mattes. The difference consists of only those elements of the path and/or text in m1 that are not also in m2.
Syntax
public static MatteBvr difference( MatteBvr m1, MatteBvr m2 );
Parameters
- m1 and m2
- MatteBvr objects.
Return Value
Returns the MatteBvr object.
See Also
Creates a matte behavior consisting of the given path behavior. Clipping an image with this matte preserves that portion of the image that is inside the path.
Syntax
public static MatteBvr fillMatte( Path2Bvr path );
Parameters
- path
- Path2Bvr object. If the path is not closed, the start and end points are implicitly connected to close the path.
Return Value
Returns the MatteBvr object.
See Also
Creates a matte behavior that is the intersection of the given mattes. The intersection consists of only those elements of the paths and/or text of the original mattes that are the same.
Syntax
public static MatteBvr intersect( MatteBvr m1, MatteBvr m2 );
Parameters
- m1 and m2
- MatteBvr objects.
Return Value
Returns the MatteBvr object.
See Also
Creates a matte behavior consisting of the given StringBvr object, and with an appearance specified by the FontStyleBvr object. Clipping an image with this matte preserves that portion of the image that is inside the text.
Syntax
public static MatteBvr textMatte( StringBvr text, FontStyleBvr fs );
Parameters
- text
- StringBvr object representing the text.
- fs
- FontStyleBvr object representing the font style.
Return Value
Returns the MatteBvr object.
See Also
Creates a matte behavior that is the union of the given mattes. The union consists of all elements of the paths and/or text in the original mattes.
Syntax
public static MatteBvr union( MatteBvr m1, MatteBvr m2 );
Parameters
- m1 and m2
- MatteBvr objects.
Return Value
Returns the MatteBvr object.
See Also
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