Cycler Class

The Cycler object cycles through an array of values when an event occurs. Here is an example that cycles through the colors red, green, blue, yellow, red, green, and so on, each time the left mouse button is pressed:

//Cycle through a series of colors
//Create the array to contain the values
Behavior behavior[4] = {red, green, blue, yellow};
//Construct Cycler object
//Associate values in array with the left mouse button event
Cycler cyl = new Cycler(behaviors, leftButtonDown);
//Set the color equal to the next value in the array
ColorBvr col = (ColorBvr)(cyl.getBvr());

The following example cycles through an array of sounds:

//Create an array of sounds
Behavior[]snds = {snd1, snd2, snd3};
Cycler cycle = new Cycler(snds, leftButtonDown);
SoundBvr currentSnd = (SoundBvr)(cycle.getBvr();

Cycler Methods

Cycler Creates a cycler object.
getBvr Retrieves a Behavior object from the array.

Cycler

Cycler Class

Creates a Cycler object.

Syntax

Cycler( Behavior[] arrToCycleThrough, DXMEvent eventToCycleUpon );

Parameters

arrToCycleThrough
Array of values cycled through when an event occurs.
eventToCycleUpon
Event that causes the Cycler object to cycle through the array of values.

getBvr

Cycler Class

Retrieves a Behavior object from the array. The behavior that is returned doesn't itself respond to the provided event. The behavior must be running before the events can have any effect.

Syntax

public Behavior getBvr( );

Return Value

Returns the Behavior object.


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