VIDEOINFO Structure

Structures

Describes the bitmap and color information for a video image.

Syntax

typedef struct tagVIDEOINFO {
    RECT            rcSource,
    RECT            rcTarget,
    DWORD           dwBitRate,
    DWORD           dwBitErrorRate,
    REFERENCE_TIME  AvgTimePerFrame;
    BITMAPINFOHEADER    bmiHeader;
union {
        RGBQUAD     bmiColors[iPALETTE_COLORS];
        DWORD       dwBitMasks[iMASK_COLORS];
        TRUECOLORINFO   TrueColorInfo;
    };
} VIDEOINFO;

Members

rcSource
Portion of the input video to use. See Source and Target Rectangles in Video Renderers for examples of how this member works.
rcTarget
Where the video should be displayed. See Source and Target Rectangles in Video Renderers for examples of how this member works.
dwBitRate
Approximate bit data rate.
dwBitErrorRate
Bit error rate for this stream.
AvgTimePerFrame
Average time per frame, in 100-nanosecond units.
bmiHeader
Win32 BITMAPINFOHEADER structure that contains color and dimension information for a device-independent bitmap.
bmiColors
Array of Win32 RGBQUAD structures that specifies the video's color palette. Each structure represents a single color, which is a combination of red, green, and blue intensities.
dwBitMasks
Array of DWORD values that specify true color bitmasks.
TrueColorInfo
TRUECOLORINFO structure that contains both a color palette and an array of color bitmasks.

Remarks

Never use this structure unless you are sure that you will use it only to store standard RGB formats. If you store anything other than standard RGB, the variable size of the bmiHeader structure will almost certainly cause problems. You should use the VIDEOINFOHEADER structure instead. If for some reason you find it absolutely necessary to use the VIDEOINFO structure, do not access TrueColorInfo, dwBitMasks, and bmiColors directly; use the TRUECOLORINFO, COLORS, and BITMASKS macros to return the pointers to the color information.

The first five data members are equivalent to a VIDEOINFOHEADER structure. They are expanded in full simply to reduce the amount of dereferencing needed when dealing with a pointer to a VIDEOINFO structure.

Which of the TrueColorInfo, dwBitMasks, and bmiColors fields is valid depends on the contents of the BITMAPINFOHEADER structure.

See Also

Source and Target Rectangles in Video Renderers

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