Transform Reference

You can use transforms included with this Software Development Kit (SDK) in your applications. For information on how these transforms are used in code, see Using Transforms in C++.

Note  For information about any additional software requirements, see What You Need to Use Transforms.

For descriptions of the information contained in the Transform Reference, see the Transform Reference Guide.

The following table lists all the 2-D and 3-D transforms.

Transforms with 2-D OutputTransforms with 3-D Output
Barn BlackHole
BasicImage Explode
Blinds HeightField
Blur MetaStream
BurnFilm Ripple (3-D)
CenterCurls Roll
Chroma Shapes
ColorFade Shatter
Compositor Spin
Curls Text3D
Curtains
DropShadow
Emboss
Engrave
Fade
FadeWhite
FlowMotion
GlassBlock
Grid
Inset
Iris
Jaws
Lens
LightWipe
Liquid
PageCurl
PeelABCD
Pixelate
RadialWipe
Ripple (2-D)
RollDown
Slide
Spiral
Stretch
Threshold
Twister
Vacuum
Water
Wheel
Wipe
WormHole
Zigzag

Top of Page Top of Page
© 2000 Microsoft and/or its suppliers. All rights reserved. Terms of Use.