Describes the type of effect used for a particular transform.
Syntax
typedef enum DXEFFECTTYPE { DXTET_PERIODIC = (1 << 0), DXTET_MORPH = (1 << 1) } DXEFFECTTYPE;
Elements
- DXTET_PERIODIC
- Transform output at Progress = 1.0 is the same as the the output at Progress = 0.0.
- DXTET_MORPH
- Transform gradually changes the output from input 1 to input 2.
Remarks
A call to the IDXEffect::get_Capabilities method returns a value with one (or both) of these flags set. If both of these flags are set for a transform, it behaves as DXTET_PERIODIC with 1 input and DXTET_MORPH with 2 inputs.
Periodic transforms can be looped to simulate animation.
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