This section contains reference material for the following Microsoft® DirectX® Transform enumerated types.
| DXBLTOPTIONS | Describes the methods to use when blitting an image onto a DXSurface object. |
| DXBNDID | Identifies the axis for a specified surface boundary. |
| DXBNDTYPE | Identifies the data type within a DXBNDS union. |
| DXCOMPFUNC | Indicates the type of compositing operation used for the Compositor transform. |
| DXCONVFILTERTYPE | Indicates the type of filter used for the IDXTConvolution interface. |
| DXEFFECTTYPE | Describes the type of effect used for a particular DirectX Transform transform. |
| DXFILTERTYPE | Identifies a filtering algorithm to use with the IDXTScale interface. |
| DXLOCKSURF | Determines how a surface should be locked by the IDXSurface::LockSurface method. |
| DXLUTCOLOR | Identifies which color balance is to be adjusted by a lookup table. |
| DXRUNTYPE | Describes the opacity of a sample run in the DXRUNINFO structure. |
| DXSAMPLEFORMATENUM | Describes the pixel format of a DXSurface. |
| DXSFCREATE | Enables you to set special properties of DXSurface objects that are created with the IDXSurfaceFactory interface. |
| DXSURFMODCOMPOP | Describes the method used by the IDXSurfaceModifier interface for compositing operations. |
| DXSURFSTATUS | Describes the general properties of a DXSurface. |
| DXTMISCFLAGS | Describes flags that specify transform capabilities and rendering options. |
| OPIDDXLUTBUILDER | Lists the possible lookup table operations used by the lookup table builder interface, IDXLUTBuilder. |
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