This section contains reference material for the following Microsoft® DirectX® Transform enumerated types.
DXBLTOPTIONS | Describes the methods to use when blitting an image onto a DXSurface object. |
DXBNDID | Identifies the axis for a specified surface boundary. |
DXBNDTYPE | Identifies the data type within a DXBNDS union. |
DXCOMPFUNC | Indicates the type of compositing operation used for the Compositor transform. |
DXCONVFILTERTYPE | Indicates the type of filter used for the IDXTConvolution interface. |
DXEFFECTTYPE | Describes the type of effect used for a particular DirectX Transform transform. |
DXFILTERTYPE | Identifies a filtering algorithm to use with the IDXTScale interface. |
DXLOCKSURF | Determines how a surface should be locked by the IDXSurface::LockSurface method. |
DXLUTCOLOR | Identifies which color balance is to be adjusted by a lookup table. |
DXRUNTYPE | Describes the opacity of a sample run in the DXRUNINFO structure. |
DXSAMPLEFORMATENUM | Describes the pixel format of a DXSurface. |
DXSFCREATE | Enables you to set special properties of DXSurface objects that are created with the IDXSurfaceFactory interface. |
DXSURFMODCOMPOP | Describes the method used by the IDXSurfaceModifier interface for compositing operations. |
DXSURFSTATUS | Describes the general properties of a DXSurface. |
DXTMISCFLAGS | Describes flags that specify transform capabilities and rendering options. |
OPIDDXLUTBUILDER | Lists the possible lookup table operations used by the lookup table builder interface, IDXLUTBuilder. |
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