The section is a reference for the Microsoft® DirectX® Transform structures and unions.
| DXBASESAMPLE | Describes a 32-bit pixel format, consisting of relative intensities of red, green, blue, and alpha. |
| DXBNDS | Describes either a continuous or a discrete boundary for a DXTransform object. |
| DXCBND | Describes a continuous, 32-bit boundary for a DXTransform object. |
| DXCBND64 | Describes a continuous, 64-bit boundary for a DXTransform object. |
| DXDBND | Describes a discrete, 32-bit boundary for a DXTransform object. |
| DXDBND64 | Describes a discrete, 64-bit boundary for a DXTransform object. |
| DXDITHERDESC | Contains the information needed by the DXDitherArray helper function to dither an array of samples. |
| DXNATIVETYPEINFO | Describes the underlying native pixel format of a DXSurface object. |
| DXOVERSAMPLEDESC | Describes a pixel that is to be blended over another pixel. |
| DXPACKEDRECTDESC | Describes a rectangular array of pixels in a DXSurface. |
| DXPMSAMPLE | Describes a 32-bit pixel format, consisting of relative intensities of red, green, blue, and alpha. The stored color values have been premultiplied by alpha. |
| DXPtrFillInfo | Describes a fill operation that should be performed on a procedural surface. It is used by the CDXBaseARGBPtr::FillSamples function. |
| DXRAWSURFACEINFO | Contains information needed by the IDXRawSurface interface to initialize a DXSurface from a custom raw surface. |
| DXRUNINFO | Describes run information associated with a DXSurface object. |
| DXSAMPLE | Describes a 32-bit pixel format, consisting of relative intensities of red, green, blue, and alpha. |
| DXTMTASKINFO | Describes a task to be performed by a task manager object. |
| DXVEC | Describes either a continuous or a discrete four-dimensional (4-D) vector. |
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