Platform SDK: Files and I/O

SetConsoleTextAttribute

The SetConsoleTextAttribute function sets the foreground (text) and background color attributes of characters written to the screen buffer by the WriteFile or WriteConsole function, or echoed by the ReadFile or ReadConsole function. This function affects only text written after the function call.

BOOL SetConsoleTextAttribute(
  HANDLE hConsoleOutput,  // handle to screen buffer
  WORD wAttributes        // text and background colors
);

Parameters

hConsoleOutput
[in] Handle to a console screen buffer. The handle must have GENERIC_READ access.
wAttributes
[in] Specifies the foreground and background color attributes. Any combination of the following values can be specified: FOREGROUND_BLUE, FOREGROUND_GREEN, FOREGROUND_RED, FOREGROUND_INTENSITY, BACKGROUND_BLUE, BACKGROUND_GREEN, BACKGROUND_RED, and BACKGROUND_INTENSITY. For example, the following combination of values produces white text on a black background:
FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE 

Return Values

If the function succeeds, the return value is nonzero.

If the function fails, the return value is zero. To get extended error information, call GetLastError.

Remarks

To determine the current color attributes of a screen buffer, call the GetConsoleScreenBufferInfo function.

Requirements

  Windows NT/2000: Requires Windows NT 3.1 or later.
  Windows 95/98: Requires Windows 95 or later.
  Header: Declared in Wincon.h; include Windows.h.
  Library: Use Kernel32.lib.

See Also

Consoles and Character-Mode Support Overview, Console Functions, GetConsoleScreenBufferInfo, ReadConsole, ReadFile, WriteConsole, WriteFile