Platform SDK: Files and I/O

GetConsoleScreenBufferInfo

The GetConsoleScreenBufferInfo function retrieves information about the specified console screen buffer.

BOOL GetConsoleScreenBufferInfo(
  HANDLE hConsoleOutput,                                // handle to screen buffer
  PCONSOLE_SCREEN_BUFFER_INFO lpConsoleScreenBufferInfo // screen buffer information
);

Parameters

hConsoleOutput
[in] Handle to a console screen buffer. The handle must have GENERIC_READ access.
lpConsoleScreenBufferInfo
[out] Pointer to a CONSOLE_SCREEN_BUFFER_INFO structure in which the screen buffer information is returned.

Return Values

If the function succeeds, the return value is nonzero.

If the function fails, the return value is zero. To get extended error information, call GetLastError.

Remarks

The rectangle returned in the srWindow member of the CONSOLE_SCREEN_BUFFER_INFO structure can be modified and then passed to the SetConsoleWindowInfo function to scroll the screen buffer in the window, to change the size of the window, or both.

All coordinates returned in the CONSOLE_SCREEN_BUFFER_INFO structure are in character-cell coordinates, where the origin (0, 0) is at the upper-left corner of the screen buffer.

Requirements

  Windows NT/2000: Requires Windows NT 3.1 or later.
  Windows 95/98: Requires Windows 95 or later.
  Header: Declared in Wincon.h; include Windows.h.
  Library: Use Kernel32.lib.

See Also

Consoles and Character-Mode Support Overview, Console Functions, CONSOLE_SCREEN_BUFFER_INFO, GetLargestConsoleWindowSize, SetConsoleCursorPosition, SetConsoleScreenBufferSize, SetConsoleWindowInfo