Platform SDK: Files and I/O

FillConsoleOutputCharacter

The FillConsoleOutputCharacter function writes a character to the screen buffer a specified number of times, beginning at the specified coordinates.

BOOL FillConsoleOutputCharacter(
  HANDLE hConsoleOutput,          // handle to screen buffer
  TCHAR cCharacter,               // character
  DWORD nLength,                  // number of cells
  COORD dwWriteCoord,             // first coordinates
  LPDWORD lpNumberOfCharsWritten  // number of cells written
);

Parameters

hConsoleOutput
[in] Handle to a screen buffer. The handle must have GENERIC_WRITE access.
cCharacter
[in] Specifies the character to write to the screen buffer.
nLength
[in] Specifies the number of character cells to write the character to.
dwWriteCoord
[in] Specifies a COORD structure containing the screen buffer coordinates of the first cell to write the character to.
lpNumberOfCharsWritten
[out] Pointer to a variable that receives the number of characters actually written to the screen buffer.

Return Values

If the function succeeds, the return value is nonzero.

If the function fails, the return value is zero. To get extended error information, call GetLastError.

Remarks

If the number of characters to write to extends beyond the end of the specified row in the screen buffer, characters are written to the next row. If the number of characters to write to extends beyond the end of the screen buffer, the characters are written up to the end of the screen buffer.

The attribute values at the positions written are not changed.

Windows NT/2000: This function uses either Unicode characters or 8-bit characters from the console's current code page. The console's code page defaults initially to the system's OEM code page. To change the console's code page, use the SetConsoleCP or SetConsoleOutputCP functions, or use the chcp or mode con cp select= commands.

Requirements

  Windows NT/2000: Requires Windows NT 3.1 or later.
  Windows 95/98: Requires Windows 95 or later.
  Header: Declared in Wincon.h; include Windows.h.
  Library: Use Kernel32.lib.
  Unicode: Implemented as Unicode and ANSI versions on Windows NT/2000.

See Also

Consoles and Character-Mode Support Overview, Console Functions, COORD, FillConsoleOutputAttribute, SetConsoleCP, SetConsoleOutputCP, WriteConsoleOutputCharacter