Platform SDK: Files and I/O |
The COORD structure defines the coordinates of a character cell in a console screen buffer. The origin of the coordinate system (0,0) is at the top, left cell of the buffer.
typedef struct _COORD { SHORT X; SHORT Y; } COORD;
Windows NT/2000: Requires Windows NT 3.1 or later.
Windows 95/98: Requires Windows 95 or later.
Header: Declared in Wincon.h; include Windows.h.
Consoles and Character-Mode Support Overview, Console Structures