Adding a Configuration Set

Adding a configuration set adds an aircraft to an aircraft container.

To add a configuration set

Note: The new aircraft, Microsoft Learjet, uses different textures. The textures are located in a folder called texture.MS.

  1. Begin with an existing Aircraft.cfg file, as shown in the following code example.
    [fltsim.0]
    title=Learjet 45
    sim=Lear45
    model=
    panel=
    sound=
    texture=
    checklists=Lear45_check


  2. Create a texture folder, named texture.MS, and then copy the .r8 files into the texture.MS folder.

  3. Duplicate the [fltsim.0] configuration set, as shown in the following example.
    [fltsim.0]
    title=Learjet 45
    sim=Lear45
    model=
    panel=
    sound=
    texture=
    checklists=Lear45_check

    [fltsim.0]
    title=Learjet 45
    sim=Lear45
    model=
    panel=
    sound=
    texture=
    checklists=Lear45_check


  4. Rename the second [fltsim.0] configuration set to [fltsim.1], as shown in the following code example.
    [fltsim.0]
    title=Learjet 45
    sim=Lear45
    model=
    panel=
    sound=
    texture=
    checklists=Lear45_check

    [fltsim.1]
    title=Learjet 45
    sim=Lear45
    model=
    panel=
    sound=
    texture=
    checklists=Lear45_check


  5. Change the name of the aircraft created by the configuration set you added, as shown in the following code example.
    [fltsim.0]
    title=Learjet 45
    sim=Lear45
    model=
    panel=
    sound=
    texture=
    checklists=Lear45_check

    [fltsim.1]
    title=Microsoft Learjet
    sim=Lear45
    model=
    panel=
    sound=
    texture=
    checklists=Lear45_check


  6. Set the texture key, as show in the following code example.
    [fltsim.0]
    title=Learjet 45
    sim=Lear45
    model=
    panel=
    sound=
    texture=
    checklists=Lear45_check

    [fltsim.1]
    title=Microsoft Learjet
    sim=Lear45
    model=
    panel=
    sound=
    texture=MS
    checklists=Lear45_check