Configuration sets allow a single aircraft container to represent several aircraft. Configuration sets are extremely useful when several aircraft share components. The Cessna aircraft included in Flight Simulator 98 demonstrate this capability.
The following example is taken from the Aircraft.cfg file found in the C182 folder.
[fltsim.0]
title=Cessna Skylane 182R RG
sim=Cessna182RRG
model=rg
panel=rg
sound=
texture=rg
checklists=Cessna182RRG_check
[fltsim.1]
title=Cessna Skylane 182S
sim=Cessna182S
model=
panel=
sound=
texture=
checklists=Cessna182S_check
Each [fltsim]
section represents a specific aircraft. You can see that both Cessna aircraft use the same sounds because the sound keys in both [fltsim]
sections point to the aircraft container's Sound folder. In the [fltsim]
sections, you can refer to the same files, different files, or any mix of the two. In the preceding example, all the keys in [fltsim.0]
have different values than the keys in [fltsim.1]
, with the exception of sound. In the following example, the only difference among the aircraft is their textures.
[fltsim.0]
title=Boeing 737
sim=b737
model=
panel=
sound=
texture=
[fltsim.1]
title=Boeing 737 Blue Sky
sim=b737
model=
panel=
sound=
texture=BS
[fltsim.2]
title=Boeing 737 DairyAir
sim=b737
model=
panel=
sound=
texture=Dairy
The configuration set above specifies that texture, texture.BS, and texture.Dairy folders contain texture files for the model stored in the model folder. When the user opens the Select Aircraft dialog box, the three available aircraft are: Boeing 737, Boeing 737 Blue Sky, and Boeing 737 DairyAir.