The intent of the Aircraft Container SDK is to give you a clear understanding of aircraft containers: their structure, the files they contain and where the files reside, and the features you can use to get the most out of the system; namely, aliasing and configuration sets. This SDK contains information on how to modify and share components among existing aircraft, it does not cover how to create new aircraft.
Important: The files described in the Aircraft Container SDK are simple text files (configuration, .cfg, files) and can be manipulated using any text editor, such as Microsoft Notepad. Please note that these files should only be modified with caution by experienced developers, as changes could render the aircraft inoperable.
The Aircraft Container system provides a structure of containment for all the files and attributes for aircraft in Flight Simulator 98. The on-disk structure is consistent and logical; all aircraft-related files are located close together. The key advantage of the Aircraft Container system is that it provides a framework that can represent several aircraft; by using the Aircraft Container system, you can avoid duplicating files. If your aircraft share common components, you only need to create those components once. Using aliasing and configuration sets, any aircraft can access any component in the Aircraft Container system. In short, the Aircraft Container system allows you to easily customize your aircraft and you can avoid duplicating files you've already created. The following folders contain aircraft-related files: