Design Scale Factors

In Flight Simulator scenery, designs are done in 3-D, 16-bit integer design space. For example, a line can run from 1000, 2345, -2345 (x,y,z coordinate) to 1345, 832, 25. The range of numbers is limited to +-32767. What the design units represent in physical size depends on scale factor.

Scale factor is specified as a whole integer number. This number represents a fixed ratio of design units to units of physical length. The following table includes the scale factor numbers and what the numbers represent.

Note: In Flight Simulator, some scale commands use whole scale numbers (0–24), but the other scale commands have fractional scale factor capability. These commands have a 32-bit scale factor argument that is filled with 65536/value units/M. For example; the value 13768 represents 65536/13768 or 4.76 meters per unit. Units that fall between the values shown in the following table are possible using fractional values.

BGL Scale BGL scale name (from bglmac.asm) BGL map_scale command Meters/design units Units/meter Units * 65536/M (used in fractional scale commands
6 S_6 NA .9765mm 1024 67108864
7 S_7 NA 1.953mm 512 33554432
8 S_8 NA 3.906mm 256 16777216
9 S_9 NA 7.812mm 128 8388608
10 S_10 NA 15.62mm 64 4194304
11 S_11 NA 31.25mm 32 2097152
12 S_12 NA 62.5mm 16 1048576
13 S_13 NA 125mm 8 524288
14 S_14 NA 250mm 4 262144
15 S_15 NA 500mm 2 131072
16 S_16 16 1m 1 65536
17 S_17 17 2m .5000 32768
18 S_18 18 4m .2500 16384
19 S_19 19 8m .1250 8192
20 S_20 20 16m .0625 4096
21 S_21 21 32m .0312 2048
22 S_22 22 64m .0195 1024
23 S_23 23 128m .0097 512
24 S_24 24 256m .0048 256
25 NA 25 512m NA 128
26 NA 26 1024m NA 64
27 NA 27 2048m NA 32
28 NA 28 4096m NA 16
29 NA 29 8192m NA 8
30 NA 30 16384m NA 4
31 NA 31 32768m NA 2