Haze System Components

In Flight Simulator, the haze system controls the image fadeout at distance that's caused by fog and haze. A 4096-byte haze table contains 16 color entries for every color entry in the palette. These 16 colors represent a color run (of other colors in the palette) that fade color from fully saturated to gray and fade objects out at a distance.

The haze system consists of the following components: