_SetMenuPoint( ) API Library Routine Example

A menu is created and then activated at three different screen positions specified by _SetMenuPoint( ).

Visual FoxPro Code

SET LIBRARY TO SETMNPNT

C Code

#include <pro_ext.h>

FAR SetMenuPointEx(ParamBlk FAR *parm)
{
   MENUID menuId;
   ITEMID itemId;
   Point loc;

   menuId = _GetNewMenuId();
   _NewMenu(MPOPUP, menuId);

   itemId = _GetNewItemId(menuId);
   _NewItem(menuId, itemId, -2, "\\<1st item");

   itemId = _GetNewItemId(menuId);
   _NewItem(menuId, itemId, -2, "\\<2nd item");

   itemId = _GetNewItemId(menuId);
   _NewItem(menuId, itemId, -2, "\\<3rd item");

   loc.v = 10; loc.h = 20;
   _SetMenuPoint(menuId, loc);
   _MenuInteract(&menuId, &itemId);

   loc.v = 15; loc.h = 30;
   _SetMenuPoint(menuId, loc);
   _MenuInteract(&menuId, &itemId);

   loc.v = 20; loc.h = 40;
   _SetMenuPoint(menuId, loc);
   _MenuInteract(&menuId, &itemId);

   _DisposeMenu(menuId);
}

FoxInfo myFoxInfo[] = {
   {"ONLOAD", (FPFI) SetMenuPointEx, CALLONLOAD, ""},
};
FoxTable _FoxTable = {
   (FoxTable FAR *) 0, sizeof(myFoxInfo)/sizeof(FoxInfo), myFoxInfo
};