Platform SDK: Memory |
The LocalAlloc function allocates the specified number of bytes from the heap. Win32 memory management does not provide a separate local heap and global heap.
Note The local functions are slower than other memory management functions and do not provide as many features. Therefore, new applications should use the heap functions.
HLOCAL LocalAlloc( UINT uFlags, // allocation attributes SIZE_T uBytes // number of bytes to allocate );
Value | Meaning | |
---|---|---|
LHND | Combines LMEM_MOVEABLE and LMEM_ZEROINIT. | |
LMEM_FIXED | Allocates fixed memory. The return value is a pointer to the memory object. | |
LMEM_MOVEABLE | Allocates movable memory. In Win32, memory blocks are never moved in physical memory, but they can be moved within the default heap.
The return value is a handle to the memory object. To translate the handle to a pointer, use the LocalLock function. This value cannot be combined with LMEM_FIXED. |
|
LMEM_ZEROINIT | Initializes memory contents to zero. | |
LPTR | Combines LMEM_FIXED and LMEM_ZEROINIT. | |
NONZEROLHND | Same as LMEM_MOVEABLE. | |
NONZEROLPTR | Same as LMEM_FIXED. |
The following values are obsolete.
Value | Meaning | |
---|---|---|
LMEM_DISCARDABLE | Ignored. This value is provided only for compatibility with 16-bit Windows.
In Win32, you must explicitly call the LocalDiscard function to discard a block. This value cannot be combined with LMEM_FIXED. |
|
LMEM_NOCOMPACT | Ignored. This value is provided only for compatibility with 16-bit Windows. | |
LMEM_NODISCARD | Ignored. This value is provided only for compatibility with 16-bit Windows. |
If the function succeeds, the return value is a handle to the newly allocated memory object.
If the function fails, the return value is NULL. To get extended error information, call GetLastError.
If the heap does not contain sufficient free space to satisfy the request, LocalAlloc returns NULL. Because NULL is used to indicate an error, virtual address zero is never allocated. It is, therefore, easy to detect the use of a NULL pointer.
If this function succeeds, it allocates at least the amount requested. If the amount allocated is greater than the amount requested, the process can use the entire amount. To determine the actual number of bytes allocated, use the LocalSize function.
To free the memory, use the LocalFree function.
Windows 95/98: The heap managers are designed for memory blocks smaller than four megabytes. If you expect your memory blocks to be larger than one or two megabytes, you can avoid significant performance degradation by using the VirtualAlloc or VirtualAllocEx function instead.
Windows NT/2000: Requires Windows NT 3.1 or later.
Windows 95/98: Requires Windows 95 or later.
Header: Declared in Winbase.h; include Windows.h.
Library: Use Kernel32.lib.
Memory Management Overview, Memory Management Functions, LocalFree, LocalLock, LocalReAlloc, LocalSize