Platform SDK: Memory |
The LocalSize function returns the current size, in bytes, of the specified local memory object.
Note The local functions are slower than other memory management functions and do not provide as many features. Therefore, new applications should use the heap functions.
UINT LocalSize( HLOCAL hMem // handle to local memory object );
If the function succeeds, the return value is the size, in bytes, of the specified local memory object. If the specified handle is not valid or if the object has been discarded, the return value is zero. To get extended error information, call GetLastError.
The size of a memory block may be larger than the size requested when the memory was allocated.
To verify that the specified object's memory block has not been discarded, call the LocalFlags function before calling LocalSize.
Windows NT/2000: Requires Windows NT 3.1 or later.
Windows 95/98: Requires Windows 95 or later.
Header: Declared in Winbase.h; include Windows.h.
Library: Use Kernel32.lib.
Memory Management Overview, Memory Management Functions, LocalAlloc, LocalFlags, LocalHandle, LocalReAlloc