Platform SDK: Hardware |
The FILE_OBJECTID_BUFFER structure describes an object identifier in the Windows 2000 NTFS file system.
typedef struct _FILE_OBJECTID_BUFFER { BYTE ObjectId[16]; union { struct { BYTE BirthVolumeId[16]; BYTE BirthObjectId[16]; BYTE DomainId[16]; } ; BYTE ExtendedInfo[48]; }; } FILE_OBJECTID_BUFFER, *PFILE_OBJECTID_BUFFER;
Object identifiers are Windows 2000 internal objects used by the operating system to track other objects such as files and directories. They are invisible to most applications and should never be modified by applications. Modifying an object identifier can result in the loss of data from portions of a file, up to and including entire volumes of data. Also, there is no guarantee that code to manipulate object identifiers will be forward compatible with future versions of Windows. Therefore, use standard Win32 functions to manipulate object identifiers and other operating system objects.
Windows NT/2000: Requires Windows 2000.
Windows 95/98: Unsupported.
Header: Declared in Winioctl.h.
Device Input and Output Overview, Device Input and Output Structures, FSCTL_CREATE_OR_GET_OBJECT_ID, FSCTL_DELETE_OBJECT_ID, FSCTL_GET_OBJECT_ID, FSCTL_SET_OBJECT_ID, FSCTL_SET_OBJECT_ID_EXTENDED