Platform SDK: Interprocess Communications

DDEACK

The DDEACK structure contains status flags that a DDE application passes to its partner as part of the WM_DDE_ACK message. The flags provide details about the application's response to the messages WM_DDE_DATA, WM_DDE_POKE, WM_DDE_EXECUTE, WM_DDE_ADVISE, WM_DDE_UNADVISE, and WM_DDE_REQUEST.

typedef struct { 
    unsigned short bAppReturnCode:8, 
    reserved:6, 
    fBusy:1, 
    fAck:1; 
} DDEACK; 

Members

bAppReturnCode
Specifies an application-defined return code.
fBusy
Indicates whether the application was busy and unable to respond to the partner's message at the time the message was received. A nonzero value indicates the partner was busy and unable to respond. The fBusy member is defined only when the fAck member is zero.
fAck
Indicates whether the application accepted the message from its partner. A nonzero value indicates the partner accepted the message.

Requirements

  Windows NT/2000: Requires Windows NT 3.1 or later.
  Windows 95/98: Requires Windows 95 or later.
  Header: Declared in Dde.h; include Windows.h.

See Also

Dynamic Data Exchange Overview, Dynamic Data Exchange Structures, WM_DDE_ACK, WM_DDE_ADVISE, WM_DDE_DATA, WM_DDE_EXECUTE, WM_DDE_REQUEST, WM_DDE_POKE, WM_DDE_UNADVISE