DDEDATA
The DDEDATA structure contains the data, and information about the data, sent as part of a WM_DDE_DATA message.
typedef struct {
unsigned short unused:12,
fResponse:1,
fRelease:1,
reserved:1,
fAckReq:1;
short cfFormat;
BYTE Value[1];
} DDEDATA;
Members
- fResponse
- Indicates whether the data was sent in response to a WM_DDE_REQUEST message or a WM_DDE_ADVISE message. If this value is nonzero, the data was sent in response to a WM_DDE_REQUEST message.
- fRelease
- Indicates whether the application receiving the WM_DDE_POKE message should free the data. If this value is nonzero, the application should free the data.
- fAckReq
- Indicates whether the application receiving the WM_DDE_DATA message should acknowledge receipt of the data by sending a WM_DDE_ACK message. If this value is nonzero, the application should send the acknowledgment.
- cfFormat
- Specifies the format of the data. The format should be a standard or registered clipboard format. The following standard clipboard formats can be used:
CF_BITMAP
CF_DIB
CF_DIF
CF_ENHMETAFILE
CF_METAFILEPICT
CF_OEMTEXT
CF_PALETTE
CF_PENDATA
CF_RIFF
CF_SYLK
CF_TEXT
CF_TIFF
CF_WAVE
CF_UNICODETEXT
- Value
- Contains the data. The length and type of data depend on the cfFormat member.
Windows NT/2000: Requires Windows NT 3.1 or later.
Windows 95/98: Requires Windows 95 or later.
Header: Declared in Dde.h; include Windows.h.
See Also
Dynamic Data Exchange Overview, Dynamic Data Exchange Structures, WM_DDE_ACK, WM_DDE_ADVISE, WM_DDE_DATA, WM_DDE_POKE, WM_DDE_REQUEST