INF: DIFFERENCE() and SOUNDEX() Functions in Transact-SQL
ID: Q100365
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The information in this article applies to:
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Microsoft SQL Server versions 7.0, 4.2x, 6.0, 6.5, 6.5 Service Pack 1 and later, 6.5 Service Pack 2 and later, 6.5 Service Pack 3 and later, 6.5 Service Pack 4 and later, 6.5 Service Pack 5 and 5a, 6.5 Service Pack 5a, 7.0 Service Pack 1
SUMMARY
The DIFFERENCE() and SOUNDEX() functions in Transact-SQL allow searches on character strings that "sound similar." SOUNDEX() converts each string into a 4-digit code. DIFFERENCE() can then be used to evaluate the level of similarity between the soundexes for two strings as returned by SOUNDEX(). For example, these functions could be used in a case where you wanted to look at all rows that sound like
"Erickson," so it should find those with "Erickson," "Erikson,"
"Ericson," "Ericksen," "Ericsen," and so on.
MORE INFORMATION
The algorithm for determining the level of similarity between two
character strings is outlined below:
given: level = difference(a1, a2)
then
sx1 = soundex(a1)
sx2 = soundex(a2)
where soundex returns:
<alpha><numeric><numeric><numeric>
The algorithm first generates the soundex of a1 (sx1) and a2 (sx2)
then:
- if all characters in sx2 match all characters in sx1 (position
respective) then level = 4.
Otherwise:
- if <alpha> of sx1 is same as <alpha> of sx2, then starting level is
1; otherwise starting level is 0. Now, looping through sx1 and sx2,
the level starts to "grow" by comparing one character in sx2 to all
characters in sx1. If there is a match, then we increment the level
and the next scan on sx1 will start from the location of the match. If
no match exists, we compare the next character in sx2 to the entire 4
character list of sx1. Thus, our pointer in sx2 moves along one
character at a time for every iteration and the pointer to sx1 always
starts at the beginning of sx1 except in the case of a match and the
location of the match becomes the starting point in sx1 for the next
iteration. Whenever there is a match the level is increased. A 4 means
all of the soundex characters are the same in both strings (location
and value). A value of 0 means that there was no value match.
The following example illustrates this process:
sx1 sx2
------------
A120 A102 <-- soundex values
.... ....
0123 0123 <-- character position
iteration 1:
level starts at 1 because sx2[0] == sx1[0]
iteration 2:
start compare with sx2[1] and sx1[1] because of match
sx2[1] == sx1[1] so level is now 2
iteration 3:
start compare with sx2[2] and sx1[2] because of match
sx2[2] == sx1[3] so level is now 3
We have now run out of characters in sx1 as a match was on the last
character of sx1 so difference returns a value of 3.
Some more examples (remember we are always comparing sx2 to sx1):
sx1 sx2 difference
--------------------------
A123 A123 4
A123 B123 3
A321 A123 2
^ ^ ^^
|--+----||
(1)|-----|
(2)
Additional query words:
Windows NT
Keywords : kbother SSrvTran_SQL SSrvServer
Version : winnt:4.2x,6.0,6.5,6.5 Service Pack 1 and later,6.5 Service Pack 2 and later,6.5 Service Pack 3 and later,6.5 Service Pack 4 and later,6.5 Service Pack 5 and 5a,6.5 Service Pack 5a,7.0,7.0 Service Pack 1
Platform : winnt
Issue type : kbinfo